Showing posts with label Dropzone Commander. Show all posts
Showing posts with label Dropzone Commander. Show all posts

Sunday, 12 May 2013

Carronade 2013

Yesterday was Carronade 2013, and was the debut for the newest demo game from our club, G3.

The game, X-Treme G 3000 racing, a fast, fun and furious race around the track to be crowned champion of the track.

The track in all it's glory, with the buildings I've slaved away over, plus all the over bits all the other club members have contributed.

You can see the LEDs under the track section here, though it was actually a bit too bright in the hall to get the best effect.

Apparently, when you google for fictional energy companies, the first one that comes up is Ewing Oil Co.



Some of the race attendees

Some of the races. From left to right "La Femme Fatale en Bleu", The Yellow Hornet, Edward Dredd, and Princess Barbara. Unfortunately I managed to cut The Red Baron off, so they'll have to remain a mystery.

More race attendees.

It's basically a homebrewed ruleset we came up with, which results in a reasonably fast, enjoyable game, that's basically a bit like Mario Kart or Wipeout. You get two laps round the outer circuit of the track, you go over speed boosts, or slow downs, you collect power-ups, and shoot each other with missiles and spin out.

We managed to run 5 games during the 6 hour show, and each game had all 5 racer slots taken up, with several more people coming up during the course of the day, asking where we got the track, the buildings, what was the game about etc.

All in all, it was a long day of talking to people, running games, and our shift system going out the window, but it was an enjoyable day. There wasn't really any downtime at the table, as the slots very quickly filled up once one game was finished.

All in all, I didn't get much time to wander around etc. I did manage to see a few of the boards and what not, but not really any other pictures other than grabbing these ones. However the guys from the club next door to ours, the Phoenix club, who organise Wappinshaw (which is the next show for us, on the 1st of June in Kelvin Hall, Glasgow) managed to get a good few, and they can be found here

Unfortunately as well, there was no prize this year, as it went to RAF Leuchars, who were running a game called Divine Wind, about Kamikaze attacks on an aircraft carrier. There's photo's of it in the link above, and it certainly looked a good table.

 In the few occasions I managed to get away for a wee bit, I did a quick round of the traders there, and it was a decent show as always, along with a new presence from Hawk Wargames who make Dropzone Commander. They along with Critical Mass games got pretty much most of my money, as I purchased some items from them, and a few packs of bases for 15mm stuff from Warbases.

Loot!!!

That's a set of Hawk Wargames new card scenery, which for £30 gets you enough 10mm scale roads and buildings to cover a 6' x 4' table. The road tiles are double backed too. The Arc Fleet Otilium refinery set from Critical Mass games, which given if you pre-order for the show it goes from £60 to £30, is an absolute steal. While it's 15mm, given it's big industrial nature, you can easily get away with having big doors, so can see use in 10mm games as well. Some of Critical Mass's Alien Jungle Flora stems, 18 for £7.50, to make some weird sci-fi planets with, some 15mm radars from CM as well, a pack of the digital camo MaskFX as I want to try it with my airbrush, and the bases from Warbases.

I also bought some more stuff from Hawk Wargames, though it's getting posted to me, though since I bought it on the day, they'll ship it free of charge, which is jolly nice, as the guys made the effort to come all the way from South London type area, and came up on the train, so couldn't carry everything. However it was really good to see them, and nice to see more companies coming up to do the Scottish shows, as I know it's a long day for them.

Possibly the best purchase though, and one which I have bought several of, in various colours I might add.

Knitted Cthulu says Fhtagn  

I'll leave you with that image, as I don't think I can top it. Thanks for looking.

Monday, 22 April 2013

Post Salute 2013 and the Salute Haul

So Salute 2013 has been and gone, and another good year it was. Vast amounts of money was spent on toy soldiers, toy buildings and books about toy soldiers and toy buildings.

First of all the Salute haul. As last year, this year I took part in the Oath that I and a small group of friends started last year, of not buying any new miniatures from the 1st of January, until Salute. So that means I'd managed to save a good bit of money, and of course, had a few things on my list to buy. Needless to say, I bought them all, and then some stuff that wasn't really on the list either.

And this is what it all looks like

Infinity stuff, a good start on a new faction for Bushido, some Japanese scenery from the nice folks at Sarissa, the gorgeous new Dropzone Commander stuff, some 15mm bits and pieces from Antenociti's workshop, counters, scenery and templates for Infinity from MAS, some random figures from Ax Faction, just because, Dreadball season 2 book, the Noble Armada expansion book with a heavy cruiser, some spaceships from White Dragon Games at British indie, the Forge World limited ed Warrior Priest, oh and the Salute figure of course.

I also managed to grab a look at some new things that are particuarly exciting.

For Bushido the game by GCT Studios they had pictures of some of the new models that are coming out in Wave 12 and in the future.

The four painted figures, are the new fisherman for Temple, the Air Kami for Temple, something for Cult, and the Earth Kami for Temple.

At the back the only two you can really make out are the Giant Bat which will be for Savage Wave, and a large wheel with a face in the middle, which will be for Cult.


I also had a flick through their art book that they always bring. I didn't take pictures, as I thought they might not want those all over the place. Needless to say, some nice things coming up for the new faction, Silver Moon, including some Sumo types that are as large as an Oni, and some excellent artwork for all the other factions.

The other exciting news is that there's already artwork being produced for another faction. The faction that looked the most fleshed out so far, with a couple of pieces was the Miyamoto Clan, who are the bear clan that live in the mountains. A shugenja type woman, and a large samurai with a rather large tetsubo. There was also symbols for pirates, the Shi-o, and the Tengu, along with a piece of art for a Tengu, which looked quite cool.

Also news is that they're only a few weeks away from print for the rulebook, which will be nice to finally have in my hands when that gets released. 

Dropzone Commander was looking great as always, and I picked up the new releases for UCM. They were also giving out samples of their new cardstock buildings, with people getting one to take away. I must admit, I'm impressed, with the cardstock being thicker than I thought it would be. While I would love a set of the resin buildings, my budget just can't afford it, so these could be a second best alternative, and £30 to cover a 6 x 4 table, is pretty good really. They also had a new bit of terrain that they were showing off.

Monorai, Monorail
When asked on price, the people behind the stand said that it would be reasonable, and it would come with approximately 2m of track, supports for the track, the train itself, and a scenario booklet to go with it, to allow it to be used. I'm pretty sure I saw Dave talking to BoW about it when I was there, and he mentioned about having troops in the train, and allowing it to move around the battlefield with guys inside. Exciting.

On to gorgeous boards. The first one was the Japanese battle, that was kitted out with Oshiro Model Terrain


  

A great looking board. I love the Oshiro terrain, and I got myself some of the scatter packs, though looking at it I feel it would be sligthly too small for Bushido, so I went with the new MDF terrain from Sarissa. Still, gorgeous stuff.

Next up, the general sci-fi board from Antenociti's workshop



The guy manning the board did say that unfortunately they hadn't managed to get everything finished, but even so it was still looking great. The new modular buildings are looking nice, and they've overcome the problem that put me off buying more when I bought some of the first run of the 15mm buildings. The laser barriers at the side may make it into the store, he was saying the problem is they can't do them with the holes, so they would require to be drilled out by hand. I also told him he needed to make some of the weird aliens that they've got on the board as well.

For a stunning 15mm board, I think the organisers of Salute, the South London Warlords really did it this year.






It was a Hammer's Slammers participation game, which I must admit, I don't know a great deal about, having never read the books, nor do I know what system they were using. Really though, who cares, cause it's a gorgeous looking board. I only wish I had the space, time, and motiviation to do something like this.

And lastly it's Twilight Miniatures



  

I love the wacky world that Mike has come up with, with it's leanings towards Jim Henson Dark Crystal muppets and all that kinda thing. The figures are superbly sculpted, and he's got such an imagination. I always make time to go and talk to Mike every year, cause I enjoy catching up. And every year, even though it's a game that I hardly ever play, he always manages to sell more figures to me, as I just really love them. One of the other guys at the club has bought stuff as well now, so we might get some more games in. 

Anyways, that was my Salute. I'm sure I missed half a million things as always, but I never find the time to see every board, every figure and all the other stuff, and get in buying stuff. Still, that's the joy of reading everyone elses experiences. 

Hope you had fun if you went, and thanks for reading. 

Monday, 29 October 2012

Dropzone Commander and Infinity figures

Well, once again apologies for not posting anything for a while. I've not had a great deal of time for hobby related stuff, but managed to get a little bit done on some projects.

Dropzone commander related, I've painted my Wolverine Scout buggies for my UCM army. These are what sold me on the UCM when I saw them, as I thought they were really cool looking, and knew right then I wanted them, and this game.






I'll be adding another squadron of these as soon as possible. Also excuse the lack of weapons on them, as they're currently sitting blu-tacked to empty paint pots to get painted up.

Another project I've started work on is trying to paint up some of my forlorn looking Infinity figures, and going back to my first army PanOceania.

I started painting these years ago, but was never massively happy with the colour scheme, and at the same time it was quite time consuming to do. So after several years of sitting looking at me, I decided to give a new colour scheme a go for my first love of the game.





And as it turned out, the figure I decided to use as a test scheme, was the same figure I'd painted several years ago. So on the left we have one of the first figures I painted for Infinity, and on the right my newly minted paint scheme.

I'm pretty happy with how it turned out, though I'd like some better contrast on the blue armour. That can be worked on with later figures. The trousers have turned out pretty well I think, and the face in comparison is a lot better.

Anyways hope you guys like, comments and criticism always welcome.

Mecha Ace out.

Saturday, 15 September 2012

Dropzone Commander Armour section taking shape

Well, I was away in Berlin last week, so no painting got done, but I've also been off this week so amongst other things, I've managed to get some work done on my UCM force for Dropzone Commander.

3 Rapiers (AA Tanks) and 3 Sabres (MBTs)

The 3 Rapiers, for shooting down pesky planes.

And a close up, so you can all spot my flaws.

The 3 Sabres, leading the charge in taking back the Cradle Worlds.

And another close up to spot my flaws.

Must admit, I enjoyed painting them. It doesn't take a massive amount of effort to make them look good, and once I did the test tank, to make sure that I was happy with the scheme and just started mass production of doing 3 at a time, they go reasonably quickly. Well for me.

In that though, it doesn't take long to see an effect, which I think keeps me going on it. One of the other reasons I'm starting to like smaller scale games more and more.

I've got some little scout buggies on the go as well, and shall hopefully have them done soon. Then I've got one more squad of 3 Sabres to do, and then move onto other bits of the army. Getting there.

Mecha Ace out.

Sunday, 19 August 2012

This could be the start of something very very small...

Well it's been a while since I've posted anything, as frankly I haven't been doing much hobby wise for a good while. My job landed me with work that basically meant working during the day, then coming home and writing up about what I'd done during the day. And I've generally been so knackered that I couldn't muster the energy to do anything hobby related, and it's kept me from the club, so no gaming either. But no more thankfully. Well hopefully. I'm off to Inverness this week, so I don't know how much I'll get done.

So that means I've finally had a chance to start work on my Dropzone Commander stuff from Hawk Wargames that I received after pre-ordering it to ship on day of release.

So I purchased the large army set for the UCM (United Colonies of Mankind). The humans basically (I generally end up going human). They've been pushed off Earth and all the good worlds, known as the Cradle Worlds, by an evil parasitic race known simply as "The Scourge". Now 170 years later, after forging a new society out of the fringe colonies that weren't invaded, they've back with a great big armada, full of tanks and legionnaires to take the planet back.

On top of them there's also the Post Human Republic, who abandoned Earth just days prior to the invasion, after Earth received a doom laden prophecy from a mysterious white sphere, and the Shaltari, an enigmatic alien race, who fight mankind and each other as often as they help them.

Anyways, on to the painting. I've chosen a reasonably simple two tone urban camouflage scheme, just going for different plates rather than an actual camouflage scheme to speed things up.

Bear APC and it's squad of UCM Legionnaires

Bear APC on it's own

Close up of the infantry

The three infantry stands

So I started out with a spray can of Army Painter's Uniform Grey, which would act as one tone, and also purchased some of their Wolf Grey to use as the alternate tone. This was applied were desired, along with Vallejo Game Colour Gunmetal were needed, and then given a coat of GW Badab Black. They were then given a quick drybrush of the appropriate grey to lighten up the edges and the plates on the APC. The Gunmetal areas were given a quick drybrush of GW Mithril Silver. For skin on the legionnaires that was VMC Medium fleshtone, Ogryn flesh, then just highlighted back up with medium fleshtone. Then just add little extras like the lights on the APC and on the ends of the rocket launchers, and do up the base for the infantry to attempt to show that while it's urban rubble to provide some contrast with the grey camo infantry.

And that's it. I'm trying to keep it reasonably simply, as they're 10mm figures and I've got a lot to get through and I don't want to be spending ages on one tank, cause then they'll never get done. Larger vehicles, or vehicles that won't be used in such large numbers will probably get a bit more attention, but these, along with the tanks are the bread and butter of the force.

Anyways, hope you like them, please comment on what you think and what I could improve on beyond my camera abilities, and hello all again to people. Hopefully I'll be able to keep this going again.

Sunday, 10 June 2012

Sometimes you get what you want, sometimes you don't...

So a couple of things happened this week in gaming. Well a lot of things happened, but I'm going to focus on a couple that have particular interest to me.

It was announced this weekend that the game Robotech Battles that was in the works and I talked about in this post has not got the green light from Palladium and Harmony Gold. John Paulson of Paulson games was told that he would not be used for the project. On the robotech battles facebook page, it was announced that apparently the numbers do not add up, and that while the project may be viable in the future, they would not be using his company. I think this is a great shame considering the amount of work he put into this game, both with starting the rules, and with some of the great prototype figures he produced. I can only feel that Palladium or Harmony Gold, or both, have dropped the ball on this on, and instead seem happy to just let the licence sit there and do nothing.

You can read all about it at his blog robotech battles blog

Keep flying...

There'll always be a place in my heart for Robotech. It's what exposed me to anime and giant robots and started my love of both, and I was genuinely quite excited when I saw this game, and the miniatures it was producing. I reckon that dream will just have to wait a while longer unfortunately.

In other happier news this weekend the the website for Hawk Wargames new game Dropzone Commander went live. I would suggest you all rush over and check it out.

Hawk Wargames

It's a 10mm massed battle game, that has the premise that a lot of the time your forces are being deployed by Dropships (the name is a big clue to this). No more just lining up your forces (though I'm sure there will still be an element to that).

Frankly the pictures of these miniatures look gorgeous, and to those people that saw them in the resin at Salute can testify, they are still just as gorgeous.

I've prattled on about Dropzone Commander a couple of times now, probably cause I think it's worth. You had difficulty getting near the stand, and I think Dave has the next big thing in gaming on his hands. The prices are a bit higher than the rest of the 10mm crowd, and you're looking at £68 for a starter army (which is about the smallest game size), though I worked it out for the UCM army (as they're who I'm interested in) and it saves me £14.50 over buying the bits individually, which is good, and the rulebook is £15 which in this day and age is hardly expensive. So yes a bit pricey, but still reasonably in line with them. Frankly though, if you want nice miniatures, and these are very nice miniatures, you pay a bit more money. Same with Infinity, same with Mercs, and a whole load of other games that charge more for their figures.

Along with the miniatures, he's also releasing a line of scenery in the future, that will be modular double-sided tiles. So you can assemble them in anyway you desire. I think it's a great idea, and looking at some of the dioramas he's created with very little beyond his own figures and the scenery he's made it'll look gorgeous.

The United Colonies of Man on parade

The alien Scourge swarm through the streets of an abandoned core world city

The alien Shaltari invade in force

This and various others show what excellent work he has done, pretty much single handedly. I for one will be getting some.

I would suggest you go to the website and read up on the background that he's created for this, and if you're like me will be left wanting to know more. Speaking to him at Salute, I was very pleased when he said he whole heartedly believes in letting people know who they're fighting with, who the enemy is and why they're fighting.

And if you are still intrigued after that, the man himself will be on Facebook chat on Monday the 11th from 9am till 9pm on Hawk Wargames facebook page to answer questions regarding the rules, the game and anything else I imagine. I might pop on myself.

Mecha Ace out. 

Wednesday, 2 May 2012

Club demo game at Carronade 2012 and Dropzone Commander

Just a quick post to say my club, Glasgow Games Group (G3) is running a demo game of Empire of the Dead, the new game by Westwind productions at Carronade 2012, over in Falkirk this Saturday, the 5th of May.

Carronade 2012

If you're in the area come and say hello, would be great to see people. I'll be one of the guys wandering around with a Glasgow Games Group t-shirt on. If it's not me you find, I'm sure one of the other guys will be able to point you in my direction.

Of course the good news is, after a bit of help from LeadLegion, and a bit of last minute painting by one of the other club members, and a lot of help from Mrs Mechaace, I finally got my contribution of buildings done for the demo game. I'll grab some pictures of them on Saturday and put up some pictures, along with the rest of the board.

Course it now means I can get back to my own stuff, so hopefully there'll be some more things appearing soon, I've already got a few more Critical Mass Arc Fleet done, and I'm expanding my army on Saturday, so I can actually play with it. Also going to be getting into action and start assembling an Old Republic force with Jedi, soldiers and smugglers etc for some Blasters and Bulkheads action. Also going to take a look into doing Spectre Teams and Alliance stuff for again using Blasters and Bulkheads to do some Mass Effect gaming.

And since it wouldn't do to not have some pictures, I thought I'd post up all the previews that have been shown by Hawk Wargames for their new game, Dropzone Commander that was previewed at Salute.

 The Post-Human Republic


The Alien Scourge


Another Alien faction, The Shaltari Tribes. They use teleporting technology, so instead of dropships, get gateships.


The United Colonies of Mankind (my potential faction


 I must say as well, for 10mm figures, those infantry are chock full of detail. I also really like the way that the tanks are actually designed to fit into the dropships so everything works. I don't think I can state how excited I am about this game.

There's still not much info over at Hawk Wargames other than a pre-order date and a release date. Though my FLGS is talking of stocking them, so that would be good.

If you want more info, I'd get following them on Facebook, as they are posting daily preview shots (that's where these all came from), and any info I imagine will appear there first.

Hawk Wargames on Facebook

Mecha Ace signing out